The Ulyverse Source Manual

Table of Contents

  1. Introduction – Welcome to the Ulyverse
    1. The Wizard of Odds
    2. Map of the Ulyverse
  2. The Inhabitants of the Ulyverse
  3. A Universe of Magitech
  4. The Five Epochs
    1. The Antediluvian (Prehistory)
    2. The Bronze Age (Ancient History 6000 BC to 33 AD)
    3. The Iron Age (1000 BC to 1800 AD)
    4. The Golden Age (1800 AD to 1990 AD)
    5. Armageddon (1000 years of Hell on Earth)
  5. Running a Ulyverse Campaign
  6. Chapter 1: Characters
    1. Races
      1. Humans
        1. Adamites
        2. Canaanites
          1. Cainines
          2. Giants
            1. Orcs & other corrupted Men: goblins, trolls, etc.
        3. Post-Flood Humans
      2. Nephilim
      3. Elves, or Half Nephilim
        1. Halfling Races:
          1. Dwarvish
          2. Gnomes
          3. Pixies
          4. Fae
        2. Otherkin, hybrid human races
        3. Djinn
      4. Forgeries
        1. Monsters
        2. Robots
        3. “Alien” Species
    2. Creature Type
      1. Humanoid vs. Nonhumanoid
      2. Size
      3. Intelligence lvl
    3. Classes/Professions
      1. The Sourceror vs the Forger
        1. Sourcerors grow and create using Source energy
        2. Forgers steal and hoard others work & energy
      2. Sourceror classes
        1. Holy Warrior (Paladin)
        2. Sage (Monk/Cleric)
        3. Hermit (Druid)
        4. Craftsman (Bard)
        5. Wizard
      3. Forger Classes
        1. Raider (Barbarians)
        2. Soldier (Fighter)
        3. Tracker (Ranger)
        4. Scavenger (Rogue)
        5. Warlock (Sorcerer)
      4. Adversaries
        1. Raiders vs Holy Warriors
        2. Soldiers vs Sages
        3. Tracker vs Hermits
        4. Scavenger vs Craftsmen
        5. Warlocks vs Wizards
      5. Heretics – a sorcerer playing as a forger or vice versa
    4. Character description
      1. Origin
        1. Region
        2. Language
        3. Religion
      2. Equipment
      3. Vital Stats
        1. HP
        2. Ability Scores
        3. Skills, Proficiencies & Feats
  7. Magitech
    1. The Source
      1. Source Energy
      2. Psionic abilities aka “Magic”
      3. Light, Electricity, Matter, & Gravity
      4. Technology
        1. When magic is used in an industrial form, it ceases to be seen as magic and is seen as mundane technology. If a telekinetic action is duplicated so that every person can do it, such as sending a letter using electric impulses over copper wires at the will of the user, then it becomes a technology. All technology began its life as a form of magic, in this world and in others. When humans figure out how to send fire across vast distances by combining stone, wood, and alchemy, it’s called a gun. When a single wizard is the only one who knows this hidden knowledge (the meaning of occult) it is known as a wand.
    2. Spellcraft & Ritual
      1. Runes
    3. Light Magic vs Dark Magic vs Black Magic
    4. The Occult, aka Hidden Knowledge
    5. Death Cults, Secret Societies
      1. The Astral Forge
      2. The Secret War
    6. Powerful Artifacts
      1. Scrolls, Spellbooks & Datafiles
      2. Maps
      3. Tools & Weapons
      4. Machines
  8. Life in the Ulyverse
    1. Epochs – distinct historical periods lasting millenia
      1. Timespace within an Epoch
      2. BC & AD calendar
      3. Armageddon
        1. The Rapture
    2. Universal Biomes – climates which can be found across the Ulyverse
      1. Forest
      2. Grassland
      3. Desert
      4. Mountain
      5. Arctic
      6. Oceanic
      7. City & Farmland
    3. Settlements & Frontier
      1. Government
        1. Empires & Kingdoms
        2. Nation-States
        3. Colonies
        4. Anarchy
        5. Clans 
        6. Warzones & Wastelands
      2. Economies
        1. Money, Currency & Debt
        2. Commodities
        3. Labor
        4. Merchant Companies, Corporations & Trade Guilds
      3. Wealth & Caste
        1. Slavery
        2. Servitude
        3. Masters
        4. Freemen & Outcasts
    4. Industries
      1. Agriculture
      2. Metallurgy
      3. Entertainment 
    5. Education
      1. Apprenticeship
      2. Schooling
      3. Real World Experience
      4. Adventuring
    6. Languages
  9. The Imperium Magisterium, Magic users and society
    1. Mages, aka Magic users
    2. Religion, Magic for non-mages
      1. Deities & Worship
      2. Temples & Holy sites
        1. Professional Magisterial class
      3. Holy Days
    3. Health, Healing, Disease & Death
    4. Relics – magic religious artifacts
  10. Bosses, Chiefs, Patrons and Power
    1. Hierarchical organizations
      1. Schools & Academies
      2. Royal Families & Societies
      3. Organized Crime
      4. Trade Guilds
      5. Military 
      6. Religious Groups & Cults
      7. Nation State Officials; Judges, Politicians, Legislators, etc.
  11. Technology throughout the Ages
    1. Power levels
    2. Settlements
      1. Fortresses
        1. Dungeons
      2. Forges
    3. Tools
      1. Wands
    4. Weaponry
    5. Travel
      1. Seacraft
      2. Aircraft
      3. Starcraft
    6. Domesticated Animals
  12. Locations
    1. Earth
      1. Antediluvian Earth
        1. Greater Pangaea
          1. Laurasia
          2. Gondwanaland
          3. Sea of Tethys
        2. Eden
        3. Land of Nod
        4. The Four Rivers
          1. The Nile
          2. The Ganges
          3. The Tigris
          4. The Euphrates
      2. Lost Continents – portions of Antediluvian lands which temporarily survived the Flood before they do were submerged in Ancient times
        1. Atlantis
          1. The Sea Peoples
        2. Lemuria
        3. Doggerland
        4. Mu
        5. Avalon
        6. Thule
        7. Hyperborea
        8. Shangri La
        9. El Dorado
      3. The Hollow Earth
        1. Agarta
      4. The Bronze Age
        1. Egypt
          1. Cairo
          2. Luxor
          3. Karnak
          4. Alexandria
          5. Canaan
          6. Ptolemy 
        2. Kush
        3. Sumeria/Akkadia/Assyria
          1. Babylon
          2. Ur
          3. Enoch
        4. Turtle Islands (The Americas)
        5. Europa
          1. Athens
          2. Sparta
          3. Troy
          4. Rome
        6. China
        7. India
        8. Japan
      5. The Iron Age
        1. Brittania
        2. Gaul
        3. The Holy Roman Empire
        4. The Arabic Caliphate
          1. The Ottoman Empire
        5. China
        6. India
        7. Japan
      6. The Golden Age
        1. The United States
        2. United Kingdom
        3. France
        4. Germany
        5. China
        6. Imperial Japan
      7. Armageddon
        1. The United World
          1. New Ark City, formerly New York & New Jersey
          2. Manila, Philippines
          3. Hawaii Island Fortress
          4. Amazonia
          5. Neo Tokyo
          6. Lost Vegas
          7. Sans Angeles
        2. Forge World
          1. Russia
          2. China
          3. Iran
        3. Wastelands & Deadlands
          1. Kaiju Zones 
          2. Kaiju Island
          3. Rifts
        4. The Moon
        5. Wormwood
    2. Planets
  13. Cosmology
    1. Worship & Deism
    2. Theosophy of the Ulyverse, what makes a God?
      1. The Overlords of the Ulyverse
        1. Brain Lords of Tohu
        2. Cain
        3. Emperor Entropy
        4. Enosh
        5. Gog & Magog
        6. Hyperion, Father of Titans
        7. Lady Zillah
        8. Lamech
        9. Lilith the Locust Queen
        10. Lord Lavatron
        11. Queen Zarkon
        12. The Bohu Wizards of L’Eyes
        13. The Devils of Sha’are Zalmawet
        14. The Master
        15. The Necro-Arch
        16. The Red Worm
        17. Enlightened Ones
        18. Buddha
        19. Chronus
        20. Chronus’ Wheel
        21. Deva Kali Karma
        22. Djinn
        23. Dogruquat the Elevated One
        24. Gabriel the Angel
        25. Hermes
        26. Horus
        27. Jim Morningstar
        28. McNickelips
        29. Michael the Angel
        30. Poseidon Action Cop
        31. Saturn
        32. Sujen Rex the Messiah
        33. Sujen Rex, Resurrected
        34. The Blood Gods of Ge
        35. The Doop
        36. Uranus the Ice Titan
        37. Urgod the Supreme Genie
        38. Zeus
        39. Megaplex
        40. Zurvan
        41. Thanatos
        42. Hypnos
        43. Tohil
    3. The Realms
      1. The Dream Realm
        1. Domains of the Lesser Gods
      2. The “Real” World
      3. The Necrovoid
        1. Undead ecology
      4. Timelines
        1. Spherical Timespace
        2. The Past
        3. The Far Future
        4. Alternative Timelines and Closed Timeloops
      5. Heaven & Hells
        1. The City of Light
        2. The Holy Throne
        3. Purgatorium
    4. Portals
  14. History
    1. Timeline
      1. The First 1000 years
        1. Genesis of Mankind
        2. Expulsion from the Garden
        3. Exodus to the Stars
        4. The Curse of Cain
        5. The First Kings  
        6. The Lord Judges the Wicked
        7. The First Profits and the First Prophets
        8. Lamentations of Methusaleh
        9. The Flood
      2. After the Flood, the next 4000 years
        1. Rise of Nations
        2. The Imperium of Man
        3. The Conquest of Earth
        4. The Secret War begins
        5. The Fall of the Bronze Age
        6. The Death of Magic
      3. Modern History
        1. Global Slavery
        2. A New World Order, one world government
        3. Conquest of Space/Time
        4. The Rapture
        5. Victory of the Wicked
        6. 1000 years on Fallen Earth
  15. Organizations
    1. The Order of 666
    2. The UWAF
    3. The Freebots
    4. The Relmsgard
    5. The Lord Judges
    6. The Wingmen of the Republic Guard
    7. Zugerson Corp.
    8. Megaforce
    9. Guardian Force
    10. Masked Rangers
    11. W.I.T.C.H. Squad
    12. The Army of the Dead
    13. Disciples of Sujen Rex, Xtians
    14. The Omphalos Imperium of Oshunn
    15. SHADOW: Supreme Hatred and Domination Over the World
    16. Skull Imperium
    17. KILLER International
    18. FIST: Fascists Intent on Shock and Terror
    19. Monster Fighting Championship League
  16. Notable Individuals 
  17. Creatures & Monsters of the Ulyverse
    1. Kaiju
    2. Dragons
    3. Undead
    4. Other
  18. Campaigns & Adventures
    1. Campaign Ideas
      1. Worldbuilding
    2. Sample Adventure 1
    3. Sample Adventure 2
    4. Sample Adventure 3
    5. Sample Adventure 4
    6. Sample Adventure 5
  19. Index
  20. Open Game License